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The Devastator class stays true to its name with the addition of Pax trees in the Outriders Worldslayer expansion, as it can melt most bosses in the game with just three casts of Earthquake with this build. And again the ability "Additional quake" which then makes Earthquake available to you a third time. Devastator players in Outriders Worldslayer can use the new Pax trees to one-shot most bosses in the game with this Earthquake combo build. In the shoes there is the modification "Second quake", which gives you the opportunity to use earthquakes a second time. Instead of Healing, Life Drain from Abilities would be a better choice in the gloves. In them you need Bursting Ground to increase the damage of Earthquake and the High Intensity ability, which as announced, increases the Anomaly damage by 33%. The gloves are not part of the set and unlike the rest of the equipment they can be chosen arbitrarily (externally). So with the set effect together you get 75% more damage. The second part of the set, this part increases the damage against enemies affected by bleeding by 25% which helps us a lot and due to "Blood Shock" the Earthquake ability now causes bleeding. It also increases the range of Earthquake, which we can use 3 times in a row, and the damage against elite enemies is also increased. You should definitely wear 3 pieces of this set because it will increase the damage of your bleeds by 50%. This gives them 15% more damage and 33% more anomaly damage.
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The second modification, as described in the ability, ensures that all dressed enemies suffer from vulnerability. Pumping up this skill to optimize damage and healing from Bleed will help you melt bosses quickly."Power Assimilation" makes you gain 11,061 anomaly power for every elite enemy on the battlefield.
DEVASTATOR BUILD OUTRIDERS MODS
For that reason, go with mods like The Strongest First, Blood Primer, Auto Reflect, Bullet Acceleration, and Extra Time. Reflect Bullets is going to be one of the most critical skills in our Devastator build. You’re going to be getting up close and personal, so optimize for close-range damage when you can. Finding these comes down to luck, so in the meantime, focus on using a Light machinegun, Assault Rifle, or Shotgun with high close-range damage and life leech. You can go with something like Golem’s Limb pump shotgun or the Absolute Zero assault rifle for weapons.
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But, if you can get your hands on this one, it’s a game-changer. RELATED: Outriders: The Best Build For The Seismic Shifter Devastator Kinetic skills provide a permanent 70 boost to weapon damage so long as the skills are rotated correctly. It would boost Anomaly Power by 45 for 5 seconds after. It’s a Legendary Armor, so there’s not much you can do in the way of farming it. RELATED: Outriders: The Best Build For The Vanquisher Devastator There is one notable exception in that the Paladin skill is not selected. Earth’s Heritage: Provides 50% SEISMIC skill damage.īest Weapons, Armor, and Mods for the Devastator Tank BuildĪs far as Armor goes, you’ll want to try and hunt for the Seismic Commander’s Helmet.Skilled Sentry: When any skill ends, increase Armor and Resistance by 20% for ten seconds.Protected by the Anomaly: Increase Armor by 40% of your anomaly power.Rejuvenation: Increase your skill leech by 6%.Blood Donation: You heal for 35% of the damage caused by Bleed.Executioner: Increases damage by 20% against enemies below 30% health.Anomaly Bullets: Increase Firepower by 15% of your Anomaly Power.Through the Mob: Increase Armor by 7% for each enemy in Close Range.Stone Circle: Increase the distance considered to be Close Range by 4m.Perpetual Motion: Provides a 15% Kinetic skill cooldown.Paladin: Activating a Protection Skill increases Anomaly Power by 45% for five seconds.Anomaly Reservoir: Increase your anomaly power by 6%.Endless Tremors: Provides a 15% SEISMIC skill cooldown.Anomaly Power: Increase your anomaly power by 6%.